Star Wars Jedi: Fallen Order Confirms Improvements PS5

0

Respawn Entertainment releases an update with technical and graphic improvements specific to Star Wars Jedi: Fallen Order on PS5 and Xbox Series X | S.

PS5 and Xbox Series X | S add a new improved game. Respawn Entertainment confirms the improvements that Star Wars Jedi: Fallen Order will receive starting today, the update of which is now available for download.

What can we generally expect? Compared to the versions of the last generation (including PS4 Pro and Xbox One X), Star Wars Jedi: Fallen Order will improve performance and the range reached by dynamic resolution, which will display a greater number of pixels on the screen. On the other hand, the resolution of the post-processing will be enhanced on Xbox Series X and PS5, while Xbox Series S will maintain the objective that it already had until now.

Star Wars Jedi: Fallen Order on PS5: what improvements does it have?

PS5 users will see that Star Wars Jedi: Fallen Order’s frame rate has been increased to maintain a stable 60 frames per second. As for post-processing, the resolution of these elements is increased up to 1440p, that is, up to 2K.

In the case of screen resolution, the dynamic solution seen in the last generation has been disabled. From 810p to 1080p it was going, the game will always render at 1200p. The version for the PlayStation family did not have display options, so it will only run with the objectives we have discussed. They also do not indicate any way to take advantage of the capabilities of the DualSense.

See Also
Star Wars Jedi: Fallen Order | After 1.12 patch

Star Wars Jedi: Fallen Order on Xbox Series X | S – What’s Up?

The version of Star Wars Jedi: Fallen Order on Xbox Series X has the same particularity as on Xbox One X. Players will be able to choose between two display modes, one that locks the frame rate and one that does not. In the case of performance mode, on Xbox Series X it will use dynamic resolution ranging from 1080p to 1440p, while prioritizing 60 fps.

If we focus on normal mode, the framerate locks in at 30 fps, but it gains in resolution. Post-processing will go up to 4K (2160p), while the dynamic resolution will continue to use a dynamic resolution method between 1512p and 2160p.

What about Xbox Series S? The other model of the new generation of Microsoft will increase its performance up to 60 fps. We do not know if it will improve any graphic adjustments; these data have not transpired in the patch note.

LEAVE A REPLY

Please enter your comment!
Please enter your name here