Sith Bescheshuyny is better versed in knowledge in Dark Souls than in combat


While the backstory and knowledge in Dark Souls is not something that FromSoftware presents explicitly, information from character dialogues, item descriptions, and placement in the environment is a huge part of the experience for some fans. In this regard, few bosses have the same level of Dark Souls cult details as the Scaleless Sith, although his boss fight suffers somewhat from excessive bloat.

The result is a boss who can have a lot of impressive work depending on which quest lines the player is pursuing, but it doesn’t quite pay off in the same way as other encounters with a lot of knowledge. This is especially compounded by the fact that the Scaleless Sith is in the background of two Dark Souls side quests, as an obsession of one NPC and as the origin of another boss.

The Bescheshuyny Sit has a complex backstory

Since Sith Bescheshuyny is one of the four main bosses to whom the shard of the Lord’s Soul was bequeathed, he becomes one of the main goals of the player to be tracked down on the way to replacing Gwyn. However, like the other main bosses, Sith’s backstory is a bit deeper, as he is also one of the few surviving dragons in Dark Souls from the previous era before Gwyn and the other lords. Nicknamed the “Hairless” Sith was not inherently immortal like other dragons, eventually betraying others after discovering that the eternal scales had a weakness for lightning.

In addition to this initial betrayal, Sith’s backstory also continues with two important events: in the end, he is called the Duke and he bequeathed a shard of the Lord’s Soul, and he has a hybrid daughter named Priscilla. Getting the name Duke eventually leads to Sith discovering a new form of immortality by studying a special type of crystals associated with witchcraft and moonlight. On the other hand, Priscilla’s birth extends to the painted worlds of Dark Souls, which eventually become a place for a lot of knowledge that follows right up to the areas of the Dark Souls 3 DLC.

This whole backstory goes far beyond some of the other main bosses, Grave Lord Nito or the Four Kings, who have their place in the lore, but don’t really affect the series as a whole. This is also reinforced by the fact that Sith is a recurring character first introduced in the King’s Field series and is constantly associated with the Great Sword of Moonlight. So it’s amazing when the first real acquaintance with the Sith is an unprecedented fight in which the player is forced to lose, and then a rematch is one of the simplest bosses in the series.

Where Sith the Reckless fails in battle

It is not uncommon for a player to die against any FromSoftware boss on the first attempt or even on the thirtieth. However, it’s unusual for this death to be written in such a way that the player would never be able to win at all, and yet it’s an introduction to Seat the Scaleless. Players make their way through the beginning of the Duke’s Archives, past two armored boars, the chancellor, an empty one in crystal armor, and many skeleton soldiers and archers, only to meet a boss who cannot be wounded or killed. This may make the first encounter impressive, but it creates the expectation of an equally impressive fight after escaping from the Sith prison cells.

Unfortunately for Sith, his last fight comes down to a single trick and a generally easy encounter, unless the players are going to cut off the tail and get a hidden reward, which has become a trend with early Dark Souls dragons. The main trick of the fight is to break the crystal in the back of the room, as this is the only way to deprive the Sieve of immortality and allow the player to deal damage. However, the crystal never recovers and does not come into play, except to hit it once to destroy it, which even the Sith himself is able to do by accident.

Once the crystal itself is broken, the Sith poses no particular threat as long as players can read which of its three attacks it performs when they are within attack distance. The sith either runs its claws straight down after a long telegraph, exhales damaging crystals horizontally or vertically, or creates a crystal explosion that can curse or kill a player who does not run away immediately. All of these are great examples of well—thought-out moves with enough time to respond, but many of them are becoming increasingly obvious to the point that the Sith is becoming one of the easiest bosses to defeat in Dark Souls without getting hit.

This can also be completed with the previously mentioned tail cut, which turns the fight from boringly simple to frustratingly complex, since the tail of the Sieve is very far behind it, and it can rotate at a pretend speed.


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