Rift Apart will run at dynamic 4K resolution

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Insomniac Games confirms through the official PlayStation website that the new episode will reach the expected combo; not natively.

Ratchet & Clank: Rift Apart will run at dynamic 4K resolution with a frame rate of 60 FPS. The official PlayStation website has confirmed that the new episode of the Insomniac Games series for PS5 will offer two modes: one with 4K resolution and 30 FPS along with another at 60 FPS in exchange for giving up the native Ultra HD.

In this way, although most of the time it moves in 4K, there will be sections where you can reduce its resolution to an undetermined standard; all with the aim of guaranteeing the fluency of 60 FPS. Both the 30 FPS mode and the one called ‘Performance’ can be chosen according to each player’s preference.

In addition, it is confirmed that the title will feature Tempest 3D AudioTech, haptic feedback with the DualSense controller and will take advantage of the adaptive triggers of the new controller. In any case, the release date remains unconfirmed: it will come out in the PS5 launch window; in the first few months.

Ratchet & Clank: A Dimension Apart will appear “in the launch window”

Insomniac Games was one of the first in-house PlayStation studios to have their say on the console and how the SSD and 3D audio will enhance the gaming experience in the future. According to Marcus Smith, Creative Director at Insomniac Games, “The SSD and custom I / O architecture that it has allows us to take gamers between dimensions with almost instantaneous speed. It basically changes the rules and allows us to think of game ideas and designs that are only possible on PS5. ”

All in all, Ratchet & Clank: Rift Apart will be able to load entire worlds “in less than a second” and will have two modes available in its technical configuration: one at 4K resolution at 30 FPS and another at 60 FPS with dynamic 4K resolution, it is confirmed now.


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