Nvidia Introduces VRSS Feature to Improve Game Performance

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Nvidia introduced the new VRSS feature of the new graphics driver for the RTX series of graphics cards at CES 2020. VRSS provides a huge increase in the image quality of virtual reality (VR) games.

Nvidia has released a new feature dedicated to the RTX series graphics cards for the new driver release. Nvidia’s Variable Speed ​​Super Sampling (VRSS), called artificial intelligence-supported feature, will provide noticeable graphics and performance improvements in about 20 games.

With VRSS, graphics are rendered at a much higher resolution and intelligent super-sampling is used to improve overall image quality. Similar to Nvidia’s Deep Learning Super Sampling (DLSS) technology, VRSS uses artificial intelligence to select which part of the image to superimpose depending on what players are looking at and does not process the other part of the image.

So, as shown below, VRSS renders the center of the image at a higher resolution. This results in better image quality without affecting performance.

VRSS greatly improves the quality of VR games, because users can view VR games through the lenses in their glasses. Thus, VRSS can increase the resolution in the center of the image that players look directly at. What distinguishes VRSS from other super-sampling technologies, such as Oculus’s Fixed Foveated Rendering feature, is that it can increase the resolution of the center of the image up to eight times and not touch other areas to prevent performance.

Here are the games that support Nvidia’s new VRSS technology:
Battlewak to
Boneworks
Eternity WarriorsTM VR
Hot Dogs, Horseshoes and Hand Grenades
In Death
Job Simulator
Killing Floor: Incursion
L.A. Noire: The VR Case Files
Lone Echo
Mercenary 2: Silicon Rising
Pavlov VR
Raw Data
Rec Room
Rick and Morty: Virtual Rick-ality
Robo Recall
sairentov is
Serious Sam VR: The Last Hope
Skeet: VR Target Shooting
Space Pirate Trainer
Special Force VR: Infinity War
Spiderman: Far from Home
Spiderman: Homecoming – Virtual Reality Experience
Talos Principle VR
The Soulkeeper VR
Developers don’t need to do anything to bring VRSS support into play, and so the list will soon expand. To use VRSS, players can open the ‘Virtual Reality – Variable Speed ​​Super Sampling’ setting in the 3D Settings Management section of the Nvidia Control Panel.

Watch the video below to see how new technology makes a difference in games:

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