We tell you all the changes and news coming to League of Legends with patch 11.4, now available to adjust various champions and more of the game.
One more week, League of Legends continues to update to add improvements, changes and new additions. Currently, at the time of writing, we are looking at Patch 11.4, a version focused on correcting various champions and more. Next we will tell you everything, in addition to remembering that Wild Rift is now available, the “LoL for mobile phones”, a version that is largely succeeding as it allows us to play short and adapted games.
LoL champion changes
Amumu: Increases base health to 615. Increases E base damage at last levels: 75/100/125/150/175.
Braum: R cooldown reduced to 120/100/80 seconds.
Caitlyn: Increase Base Damage Growth to 3.8 and Attack Speed to 4%.
Camille: W cooldown increased: 17 / 15.5 / 14 / 12.5 / 11 seconds.
Fiora: Passive mark damage increased: 3% (+ 5.5% per 100 AD).
Jinx: Increase base health to 610.
Kai’sa: Basic damage per projectile reduced: 40/55/70/85/100., Maximum damage against unique targets: 90 / 123.75 / 157.5 / 191.25 / 225. and maximum evolved damage against unique Q targets: 150 / 206.25 / 262.5 / 318.75 / 375.
Katarina: R: 25/30/35% damage on hit ratio now progresses. Increases knife damage: 16% bonus attack damage (+12.8% per 100% total attack speed ).
Urgot: Increases the effectiveness of W hitting damage to 75%.
Lee Sin: Q cooldown reduced: 10/9/8/7/6 seconds.
Renekton: Q base heal reduced: 3/4/5/6/7. and improved healing against non-champion units at later levels: 12/9/15/18/21.
Samira: Passive bonus damage ratio lowered at early levels and now scaled: 3.5% – 10.5% AD (levels 1-18). Q damage ratio reduced at early levels and now scaled: 80 / 87.5 / 95 / 102.5 / 110% AD. W duration reduced: 0.75s . E target selection adjusted. Slide speed reduced to 1600.
Skarner: Health growth reduced to 580 and base health to 85.
Soraka: Q movement speed increased: 20 / 22.5 / 25 / 27.5 / 30%. W base healing increased: 100/135/170/205/240.
Talon: W’s cooldown now scales: 9 / 8.5 / 8 / 7.5 / 7 seconds. Increases bonus damage ratio: 55% AD.
Tryndamere: Increase base damage by 72.
Varus: Increases W bonus damage by 0-80% boosted based on Q channel time: 10.8 / 14.4 / 18 / 21.6 / 25.2% (levels 1/4/7 / 10/13).
Veigar: Q cost reduced: 30/35/40/45/50 .. R cooldown reduced at the last levels of the skill: 120/90/60 seconds.