GTA Trilogy: This Is How The Graphics Have Changed Compared To The Original Grand Theft Auto


GTA Trilogy: A user on Youtube puts the original GTAs face to face with the material presented from GTA The Trilogy: The Definitive Edition. The result is clear. Grand Theft Auto The Trilogy: The Definitive Edition is out now for Rockstar Games. The long-awaited improved compilation will arrive on November 11 in digital format on PS5, PS4, Xbox Series X | S, Xbox One, PC and Nintendo Switch. After a short but revealing trailer, which you can see at the top of this news, some users have already started to compare how the new version looks against the original.

How has GTA 3, Vice City and San Andreas improved compared to the originals?

The popular content creator Cycu1 has not missed the occasion. On his YouTube channel we find an initial comparison with the material we currently have. Those 58 seconds of trailer and the first images go a long way. We can see all the graphic novelties of The Definitive Edition: high resolution textures, lighting, modeling, scenery … it goes beyond a simple remastering.

In the outdoor photographs we can see how the horizon appears without the fog that characterized the launch versions. Its appearance was a technique to camouflage the short rendering distance. In the player’s eyes, you didn’t see the stage appear abruptly. Vice City takes a lot of color; at times the characters have a more cartoon style.

The message conveyed by the study in its presentation is palpable. Rockstar wanted to keep “the original feel” while adding numerous graphical and playable enhancements. What the comparisons do not show is the new control scheme, which will take the modern structure of Grand Theft Auto V. The aiming and gunplay will be significantly improved.

Grove Street Games has been the studio in charge of the bulk of the work. Remember that the physical copies of the trilogy will be marketed a few weeks after its digital launch, specifically on December 7.