GTA Trilogy: The Definitive Edition features remastered versions of GTA 3, GTA Vice City and GTA San Andreas. In developing the game, Rockstar managed to save a little work by reusing assets from a much more advanced game in terms of graphics: GTA V.
The information comes from Rich Rosado, the game’s producer who offers a recent interview with USA Today. He commented that there are a variety of scenery objects that were reused from GTA V, but that players might not notice because they were retouched to better fit the aesthetics of the games they were inserted into.
“If we need a new fridge, why make a new one if we have a perfectly good one right here? It’s done in a way that, hopefully, unless I told you it’s a GTA V fridge, you wouldn’t even notice, because it’s merges with the background.”
Rosado says the most recent GTA has such a wide variety of trees that he’s been able to use it in all three titles in the remastered trilogy. He believes that the result was very good, making everything more “dense and filled” in the scenarios.
Apparently the assets of GTA V were then used only for scenery, decorative and scene composition items. Certainly no character models.
GTA Trilogy: The Definitive Edition is now available on PC and consoles, for prices starting at R$ 54.