During a question and answer video broadcast on the official CyberConnect2 YouTube channel, the studio’s CEO, Hiroshi Matsuyama, commented on some fan questions, who questioned the possibility of bringing new games from the popular .hack franchise to the current or new generation of consoles.
So far, the franchise’s only entry on PS4 has been .hack // G.U. Last Recode, released in 2017, which emerged as a commemorative work of 15 years of existence of the saga in games and brought the originals Rebirth, Reminisce and Redemption remastered, in addition to an unprecedented episode, Reconnection. However, fans are still waiting for news about new games from the saga or remasters of the first four (Infection, Mutation, Outbreak, Quarantine), released for the PS2.
According to Matsuyama, the main barrier to the development of new .hack games would be Bandai Namco itself, which still sees, in Last Recode, a lot of potential to continue the success it has achieved in eastern lands. CyberConnect2’s CEO revealed that the publisher’s idea is to invest in the game and make even more players and profits profit.
Since 2017, little has been heard about .hack in games. Except for a collaboration on Tales of the Rays, in September of this year, nothing of much relevance was commented on the return of the RPG to the consoles, and it may possibly still be a while.
Currently, CyberConnect 2 is supporting more Dragon Ball Z: Kakarot content, as well as developing a Kimetsu no Yaiba title (Demon Slayer) for PlayStation 4.