Ubisoft Quartz is the blockchain-based project that the French company has announced for its video games. It seems that there is no talk of anything other than NFTs, non-fungible tokens. In other words, digital elements with a marked exclusivity character, which can be sold to future owners. Recently, Ubisoft announced Quartz, a project based on blockchain technology that has been met with criticism. In addition to users and some developers, the French union Solidaires Informatique has joined in the complaints. Despite the ecological promise from the creators of Assassin’s Creed Valhalla and Far Cry 6, this body maintains that the blockchain “is useless, expensive and deadly for ecology.”
Strong criticism of NFTs
Through a statement published on social networks, Solidaires Informatique has stated the following: “Ubisoft has entered the blockchain and non-fungible tokens (NFT) market, a decision that has been widely criticized by our players, since it does not imply improvements or benefits for our games ”, they assure. “Many of us in the company feel the same way and say that the blockchain is harmful, useless and without a future.”
According to this union, the promise of the NFTs is speculation, fast trade, money laundering and crises. So far, this technology has been used as “a simple store for the players”, but the blockchain does that “using energy inefficiently”. The statement also states that Ubisoft Quartz has been questioned and reported internally at Ubisoft Paris.
“We do not have specific statistics, but in an internal Ubisoft forum the announcement of the NFTs was widely commented, with something like 5% positive comments, the rest were negative,” explained Marc Rutschelé, from Solidaires Informatique, to PC Gamer. “Yves Guillemot [Activision CEO] held a video conference this morning to support the NFT project. I am not sure how many people have attended the meeting ”, but the union representative has assured that“ some friends have checked it and have discovered that only four were happy ”.
Ubisoft Quartz has started its journey in Tom Clancy’s Ghost Recon: Breakpoint, although the intention is to extend it to the rest of the sagas.